Freelance concept artist based in Malaysia specializing in environments with a focus on AAA realistic art style. I'm proficient in Blender, Photoshop and 3DCoat. In a never-ending battle with myself to git gud!!
- Designed on environment and props concept art that aligns with both the internal studio and client's visual direction.
- Researching various concept subjects, styles and genres based on project and client needs.
- Designed props, environments and keyframes based on project briefs and client needs
- Exploring multiple design iterations from rough sketches and bringing them to final polish, with detailed reference and callout sheets.
- Created environment concept art for Tale’s Edge.
- Designed and iterated architectural concepts and created mood shots of environments.
- Contributed to the development of the game's visual style and world-building, integrating feedback to refine designs and concepts.
- Create quick concept designs for characters and backgrounds in 2D and 3D
- Create 3D models for mobile game implementation
- Efficiently interpret briefs
- Share, pitch and explain new ideas to the design team clearly and efficiently as well as reporting to manager on time.